War Mage
Elemental Vanguard of Fire and Wind
The War Mage requires a good skill rotation but is rewarded with devastating area damage.
Whether channeling Fire or Wind, they conjure potent spells that grow stronger the more they are cast in succession.
Each cast feeds the next, increasing Fire or Wind damage as the rotation continues — making
the War Mage extremely dangerous if allowed to ramp up momentum.
Much like the Earth Guard, the War Mage can greatly enhance both offense and defense through Arcane Stones, unlocking a deeper layer of adaptability and resilience in combat.
Skill Trees
Fire:
Focused on heavy, explosive spells capable of erasing enemy packs quickly.
From falling Meteor barrages to scorching Flame Circles, the Fire path delivers
a relentless, high-impact arsenal for fast clears and objective control.
Wind:
A more flexible approach with shorter cooldowns and agile positioning.
While peak numbers are slightly lower than Fire, Wind rotations are easier to pilot and
particularly lethal against foes vulnerable to the element. Expect swift casts, kiting, and clean resets.
Conflux (Tools):
An arsenal of different tools to reinforce the two main branches (Fire and Wind), utility buffs, mobility tools, and self-sustain windows.
Class Ratings
In-Game Screenshots