The Enchanter
Master of perfected enchantments and soul purification
Once the last monk of the eastern sacred temple, the Enchanter now resides in Prontera, offering his mastery to seasoned adventurers. His art no longer creates raw enchantments, but instead focuses on refinement, perfection, and purification.
Enhancing an Existing Enchant
The Enchanter can increase the power of an existing enchant for a fee of 50 Zeny.
This service is only available if the enchant has already reached Power Level 3. Enchants below this threshold cannot be upgraded. For example, a bonus of INT +2 will not be strong enough, but a +3% Damage on Small size will be. The bonus value is the actual power level of the enchant.
Only perfected enchantments are stable enough to be further empowered.
Removing a Random Enchant
The Enchanter also offers a rare purification ritual: the replacement of a random enchant from an item.
The replaced enchant will always be considered at a Power Level 3, regardless of its original strength.
This ritual requires a Pure Soul Stone, a powerful artifact found only on MVP monsters and as rewards from special events.
A slow, but sure way to get a perfect equipment.
Enchant Categories
Offensive
Attack power, critical bonuses, penetration, skill damage, speed, or elemental offense.
Defensive
Max HP/SP, damage reduction, elemental resistances, evasion, and healing received.
Utility
Cast time and cooldown changes, SP efficiency, mobility, and few others.
The Enchanter does not deal in chance alone anymore — only in mastery, sacrifice, and balance.